using System;
using System.Collections.Generic;
using System.Text;

namespace BodySoundSimulator.Recording
{
    class ComboBoxItem
    {
        #region Fields
        string text;
        object tag;
        #endregion

        #region Properties
        public string Text
        {
            get { return text; }
            set { text = value; }
        }

        public object Tag
        {
            get { return tag; }
            set { tag = value; }
        }
        #endregion

        #region Constructors
        public ComboBoxItem(string text, object tag)
        {
            this.text = text;
            this.tag = tag;
        }
        #endregion

        #region Overrides
        public override string ToString()
        {
            return this.text;
        }
        #endregion
    }
}
